Ice Tycoon 2 Merchant — Toko dan Unlocks
Merchant NPC is in-game shop for nearly every water source, dropper, dan machine in Ice Tycoon 2. Slized Games placed merchant on personal tycoon plot so upgrades never more than short walk away. Stock expands automatically as lifetime cash rises dan you hit story beats like hotel floors atau trophy counts — not everything appears day one.
Mengenal Merchant
Understanding merchant unlock order prevents wasted saving. Players who hoard cash without checking new stock often discover affordable upgrades sat available for hours. Visit merchant after every major cash spike, code redemption, atau hotel floor clear.
Typical Stock Progression
Early stock includes Seep Hole at 60, Puddle at 80, starter droppers, dan basic freezer plus furnace bundles. Mid stock adds Plash at 100, Fountain at 120, standard droppers, dan improved machines. Late stock unlocks Pond at 160, Well at 180, elite droppers, dan high-tier furnaces. Water source page lists exact prices; merchant simply gates when each price becomes visible.
Some items require external progress: hotel minigame floors unlock bonus equipment atau cash discounts per hotel guide. Trophy thresholds tied to rebirth requirements may gate premium stock until collect three trophies for first reset.
- Water line — Seep Hole → Puddle → Plash → Fountain → Pond → Well
- Dropper line — sequential tiers matching water output
- Machine line — freezer upgrades, then furnace speed
- Special — Water Bucket (~40) often early; rainforest refills required
Strategi Pembelian
Buy cheapest upgrade that removes current bottleneck — consult upgrade priority when uncertain. After codes like REBIRTH atau FROZEN for 2x cash ten minutes, buy biggest merchant item you can nearly afford; doubled income repays gap quickly.
Premium members earn 15% more per melt; group members earn 10% more. Both make merchant prices effectively lower on time-to-afford metrics. Join via Discord dan group links before grinding Well savings.
Do not buy duplicate water sources unless replacing old tier on new line — merchant sales are permanent upgrades, not consumables. Sell atau remove obsolete Seep Holes when Well feeds main line to reduce visual clutter.
Merchant vs World Items
Most equipment comes from merchant, but exploration items like Water Bucket interact with rainforest locations instead. Secrets dan gems from secrets are not sold — they require world puzzles. Trophies from trophies unlock rebirth, not direct merchant SKUs.
Event-limited cosmetics atau boosters announced on announcements occasionally appear near merchant during updates tracked on updates. Core water-to-ice machines remain merchant-stable patch to patch.
When rebirth resets plot, merchant stock reopens at tiers matching new cash velocity — faster because permanent bonuses. Second-run shopping is quicker; see early game for rebirth-aware routes.
Merchant Timing dan Session Planning
Efficient merchant sessions batch purchases: check stock once, identify bottleneck, buy one upgrade, return to melting, repeat after cash threshold crosses next tier. Avoid opening merchant every minute — context switching wastes melt time. Instead set mental checkpoints tied to Pond at 160 atau Well at 180 savings milestones from water guide.
Announcements on official channels occasionally preview merchant additions before patches land. When Slized Games adds new stock, early buyers on update day sometimes access overpowered interim items — check patch notes before panic buying untested gear.
Group membership for 10% bonus dan Premium for 15% should be active before large merchant sessions because prices are fixed while income scales with bonuses. Join Slized Games via Discord dan group page before saving for Well.
Merchant never discounts prices for loyal players — only melt rate improves with bonuses, secrets at +5% each, dan trophies at +20% rebirth contribution. Track stock unlocks on personal checklist synced with mid-game milestones to never rebuy obsolete Seep Hole tiers accidentally while saving for Well.